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The Mix of Art in Video Games: Art in Video Games

Art is a form of expression that conveys the artist’s thoughts and feelings. It can be any form of visual or audible expression, including music, literature, dance, and painting. There are many definitions of art. Some say that art is anything that causes an emotional reaction in the viewer. Others say it is anything that conveys a meaning or a message to the viewer.

Read also: Why You Should Consider Game Art as a Hobby?

The mix of art in video games: How artists are involved in video game creation

There are many ways artists can be involved in video games. Video games are a popular form of entertainment, but they are also an art form with a rich and diverse history. Video games have been used to explore complex socio-political issues, push the boundaries of interactive storytelling, and create amazing artistic experiences. In order to fully appreciate the history and artistry of video games, it is important to explore them from different perspectives.

Generally, it’s the artist’s work to create the visuals, sound, music, and so on. The most well-known example is probably the industry of independent game development. This is when a team of designers, programmers, and artists work together to make a game without any large company involvement. For example, if an artist wanted to work on the music for a game that was contracted out by a developer, they would create the music without having to worry about when the game was released or how many songs they needed in order to fill a certain runtime.

  • Creating art and sound for a title that has been commissioned by a platform holder. In this case, they are creating visuals and sound that conforms with an established vision without having to worry about the music, or story for that matter. For example, an artist working on the art coin master game (click here for more about coin master and coin master free spins) that is published by Moon Active would be creating art that would conform to the established vision of Moon Active games should look and sound like. They may not even have access to the game’s sound files in order to create their own score or music.
  • Creating music for a game that is being published by a platform holder. In this case, they are working with the established vision of what a game should look and sound like. For example, an artist working on the art for a game that is being published by Microsoft would be creating art and sound that conforms to an established vision of what Microsoft games should look and sound like.
  • Creating music for a game created by their own company or self-published. This can include games that are being published by a publisher, as well as games that are just made to be sold on their own without any external funding sources or collaboration with other companies. In this case, the artist is working with their own vision and vision of the game.

There are many different types of artwork, including but not limited to Animated films, also known as animated films or animation. They are typically created by a team of artists and can be similar to live-action films in terms of the production process. The difference is that the characters are animated through drawings, paintings, and/or computer-generated imagery, for example, a computer-generated character can be drawn in 2D and then animated with 3D software.

Why You should Consider Game Art as a Hobby?

Game art is a surprisingly creative field with a scope that extends beyond just drawing pretty pictures. It’s an industry where specialization is more important than ever, and an artform where looks and personality are everything. 

However, game art as a hobby might seem like something that’s only suitable for those who have pre-existing interests in the field. But anyone can get started by simply diving in with both feet. As such, why should you consider game art as a hobby? Read on to find out!

You’ll Discover what You Love to Draw

If you’ve ever wanted to know what you’d be great at, game art is a great place to start. Drawing is an activity where you can make something entirely new from scratch, which means you have a certain amount of creative freedom. You’re not confined to a certain genre, style, or medium as you might be in other creative fields, which means you can discover what you love to draw.

If you’re struggling to find your niche in life, being able to discover what you love to draw can help you discover the path you want to take.

You’ll Learn about Animation and Video Games

As you draw, you’ll also learn more about animation and video games as a whole. You can choose to focus your drawing on certain aspects of game art, like animation, which can help you learn more about that specific part of game art.

Through drawing, you can practice and experiment with things that you’d otherwise have to learn about in a classroom or online. You can experiment with different styles and techniques without having to worry about breaking expensive equipment, which makes it an excellent hobby.

You Don’t Need to Be Good to Start

This is the first thing you’ll hear when people learn you want to get into game art. While it’s true that you don’t have to be good to start, it’s nice to at least have a plan for how to get good. For example, similar to a tier list, you can research the best tools to use.

When starting out, it’s important to remember that you’re making art for yourself and your own enjoyment, not for your grade or to impress your peers.

Video Game Art – Not Traditional in Nature but Still Art in Many Ways

Most old school artists do not recognize video game illustrations as art, since video images are mostly repurposed or modifications of existing structures. While classic art is a medium for expressing thoughts and ideas, video game graphics is a specialized form of computer imaging created for a specific narrative or story.

Yet modern art patrons are convinced that video game illustrations are forms of art in digital spaces. It combines various artistic expressions such as drawing, 3D modeling, story telling, animation, dynamic sound effects and music. The combination of such expressions create digital art forms that can simply be described as computer art.

In many video games, the rendering of computer art combines with science, by using the principles of physics. The purpose of which is to create animations that help gamers analyze and strategize actions that will produce science-based realistic results.

Video game art is traditional in a sense that the creation of illustrations uses the design principles observed by classical artists. Yet video game art is not traditional because the completed artwork cannot be attributed to a lone creator. Since video game art is complex by nature, several professional artists collaborate, a scientific approach to make each creative aspect simple to accomplish.

FIFA Soccer Video Game’s Graphic Evolution

FIFA online is one example of how video game art helped make this Electronic Art (EA) creation, still the best-selling sports franchise video game up to the present since it was first released in 1993. FIFA has in fact, received recognition from the Guiness Book of World Records for being so.

The original FIFA online used isometric pixel art that somehow created a 3-dimensional effect. In 1995, EA released the first FIFA video game rendered in real-time 3D graphics in featuring for the first time, real football players and their actual positions.

In 1997, EA’s FIFA became the first game to have a licensed original soundtrack performed by popular bands of the era. Another FIFA video game came out in 1999 but received mixed reviews. While generally liked for featuring Robbie Williams as singer of the title song, players were quite disappointed by the graphics. Many criticized the new FIFA computer art illustrations as being too cartoonish.

A revamp of the graphics was made via the FIFA released in 2002, in which real football players looked and acted realistically. Yet the best improvement to this FIFA edition is the Freestyle Control that gave gamers the capability to flick the ball when laying it off to teammates.

Not one to rest on its laurels, EA released another FIFA game in 2005, which overhauled the game in ways that allow players to have better control As additional feature, the graphic illustrations incorporated a “team chemistry” element that shows how well members of a football team play, when working as a team.

EA started making regional versions with the 2010 FIFA online game released in Europe. Here, players are given the option to play as goalkeeper or as manager. Moreover, a new game engine called Ignite made the 2013 release more realistic-looking with changing weather conditions, while opposing players projected true-to-life human behaviors.

In 2013, EA developed a FIFA game (FIFA Online 3). specifically for the South Korean market by partnering with a local developer. Doing so was the only avenue to take to reach the growing population of video gamers in SoKor. The developer ventured into the same route in 2018, by releasing FIFA Online 4 in order to penetrate Thailand’s growing gaming market. FIFA Online 4 is also accessible to players in Singapore, Malaysia and Vietnam.

FIFA Online 4 also gave highly-skilled FIFA players the opportunity to offer their gaming expertise to Asian players, by playing in their behalf so they could beat seasoned opponents. Despite being criticized as a โกงฟีฟาย method, the practice helped sustain FIFA Online 4’s popularity amidst the massively growing number of gamers in Southeast Asia, particularly in Thailand.

What Effect Does Technology Change Art Nowadays?

Art in its diverse forms has always depicted or used the technology prevailing at the time. In addition, the possibilities of creating art are mutually dependent. While photography replaced the classic portrait, it ensured photo-realistic painting by creating snapshots and copying them on the canvas. But also film, television, pop culture, digital image and video processing, artificial intelligence, augmented and virtual reality as well as a number of other developments are reflected in the visual arts today.

Algorithms create faces that don’t even exist

Some companies and associations show what is still technically possible using simulated photographs. You can see people on it who do not even exist. The digital, neural networks that create the images consist of two linked artificial intelligences. One uses a huge database of real faces to create new ones. The other uses the database of real photos to check the work of the first AI. The two learn from each other in order to continuously improve themselves. In the end, photo-realistic simulations of faces including backgrounds are created, which also do not exist in reality. Some companies offer their results as stock footage.

With technology, you can learn about art in a different way.

In some exhibitions, art is presented across the board. It’s not just pictures hanging on the wall that, thanks to digital post-processing, transmit the artist’s statement. Not infrequently there are also VR glasses that offer a virtual exhibition in the exhibition. There are also apps for smartphones and tablets that show the original photograph or the first sketch when you point the device camera at the corresponding work of art. Virtual Reality and Augmented Reality are used not only to create but also to present art. More and more monitors, LED walls and responsive technologies with which observers can interact are also being used at exhibitions – a further development of video and projection art.

How is technology changing art today?

In order to be able to answer the initial question precisely, you have to clarify what is meant by technology you can also ask for an assistance to ‘New York city IT support’. Only those that can be used by artists for their work? Or also the technology that is used for everyday life, industry, consumption and the like? Because, among other things, smartphones, social media and similar developments also require art. The ominous artist “Banksy” and his contemporary, socially and politically critical works would certainly not be what they are without the Internet. Technology is changing art today in terms of creation, presentation, reception and distribution. In addition, topics such as copyright are constantly being discussed anew, as technology always creates new challenges.

Technology as a blessing for young artists

In the industrialized countries at least, pretty much every household has at least one computer. There are also devices such as smartphones, tablets and other’s. With these, as well as with the right periphery, art can be created and disseminated. In addition, everyone can find out about art with internet access – about all historical epochs, styles and artists, but also about contemporary art. You can even visit galleries and museums virtually. Education around art as well as learning about creative processes has become possible for everyone in addition to the creation of visual arts.

Digital Art Characteristics

Have you ever heard of the term ‘digital art’? And can you give a definition of the term? Many people know the term but find it quite difficult to describe. And that is not surprising, because the boundaries of digital art are constantly being stretched. With the advent of the computer in the 1970s and certainly also after the introduction of the internet, artists and artists are constantly inventing new forms of digital art. The most famous museums of digital art are the Digital Art Museum and the Museum of Computer Art.

Static art, created on the computer
Art created with the aid of a computer is digital art. You can think of:

  • Edited images
  • Art created with digital drawing programs
  • Art that arose from the algorithms of special design programs

Moving picture
Art based on moving images or video equipment also falls under digital art. Pipilotti Rist is a well-known video artist, who exhibited, for example, in the video room of the Museum Boijmans van Beuningen. A very lackluster example of moving art is the aquarium and the fireplace on your television screen. Affordable art does not (yet) have moving digital art. If you want to buy this form of digital art, we, unfortunately, have to disappoint you.

Art based on the internet
Digital art can also consist of the form of the Internet. In principle, internet art only exists on the internet. Created by and for the web, it ignores all the original rules of art. With internet art, the artists try to stay innovative, a kind of new hippie era. You can also watch some art demonstrations on TV channels such as ‘iptv’.

There is still a newer movement that is poking fun at the internet and internet art. The artists of this movement actually rebel against the internet and its addictions. You see this kind of art mainly in galleries and museums and not so easily in someone’s private rooms. Finally, we know a digital art movement that focuses on games, such as Tetris and the Sims. These and many more games are showcased at art festivals and exhibitions around the world.

Digital art – Blue GirlArt and digital installations
Digital installations can also form the basis of digital art. In this technique, interaction with the audience is very important. One of the more famous digital installation art exhibitions is the GLOW festival in Eindhoven, which takes place annually in November. For example, laser and light shows fall under this art form.

Virtual reality art
With virtual reality art, you can walk around in a painting, as it were. This can be very surreal, but also vary based on truth. You can immerse yourself in thousands of lights, but you can also walk around famous houses. This art is still very experimental. Artists are still investigating how they can blow the audience away.

The hallmarks of digital art
Digital art that you can buy at Affordable Art, for example, has a number of similar characteristics:

  • The work of art is based on a (number of) photo (s), which have been digitally processed.
  • Digital art is reproducible, without compromising on quality.
  • Because the art can be manipulated, it can always change, like the painting Girl on white/red by BAS, from the collection of Affordable Art.
  • Digital art is often interactive.

Drawing on the PC – making digital works of art yourself

Professional drawing without pen and paper – that seemed like a dream of the future just a few decades ago. Even paperless drawing, such as on the magic board, rarely gave satisfactory artistic results. So you quickly wiped away the gray drawing on the magic drawing board and drawing on the board to take away is something that children can keep busy on long car journeys.

However, the drawing tablet and sophisticated drawing programs have allowed paperless drawing to penetrate the professional field. Digital artists, art directors, filmmakers and other creative people sketch their ideas and create entire works of art today, preferably on tablets or PCs. The advantages of digital drawing are obvious: The finished files can be sent with a click of the mouse and shared with others on social networks. Photographing, copying, scanning – all of this is no longer necessary.

And best of all: When drawing and painting digitally, there are no blobs on clothing, floor or walls. Once you’ve painted yourself, you may have to start all over with analog painting. In the digital drawing process, you can undo mistakes with one click or you can save completed work phases on the hard drive.

But if you want to master digital drawing, you have to start first and learn to draw on the PC. After all, it not only feels strange at first to paint on the screen with a digital pen or mouse, it also works very differently.

Learn to draw on the PC

Drawing on the PC is possible at the latest since the paint program Paint. But with the simple standard software of Windows it is difficult to create real works of art.

However, professional illustrators and other digital artists use high-quality software to draw and paint on the PC, including:

  • Adobe Illustrator, Photoshop and InDesign
  • Artweaver
  • Corel Painter, CorelCAD and CorelDRAW
  • Procreate
  • Clip Studio Paint

Without the right hardware, even the best software won’t do you any good. The second component that defines digital art is a so-called graphics tablet. These high-tech devices react to the contact of a corresponding tablet pen and transmit the signals to the screen and the processing program.

Good and inexpensive graphics tablets for people who are just learning to draw on a PC are available for less than 150 euros. The handy tablet is considered to be the best way to get started with digital painting.

For a professional drawing tablet like the Wacom Cintiq or for the multitouch-capable Microsoft Surface Book, you can spend several thousand euros. In return, there is an almost frameless design, HD quality, feet for an ergonomic incline of the display and plenty of integrated storage space so that you can get all your creations on the hard drive. There are also various ports to connect your graphics tablet to various devices and external storage media.

By watching the tutorial you will learn how to draw  in your computer

When you hold your first graphics tablet in your hands, you have to learn to draw on the computer, just as you once learned to use pen, brush and paper. The display will therefore not spit out large works of art at the beginning. Above all, the software and the integrated tools must first be internalized in order to later fully enjoy the creative possibilities of your graphics tablet.

While your eyes always follow the movements of your hand when working with pen and paper or brush and canvas, your gaze wanders across the screen when drawing on the PC like bærbar pc test. It doesn’t matter what your hand does with the digital pen. When you write on the computer, you don’t look what your hand is doing, but follow the cursor on the screen.

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